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Okay guys, Even though you voted for JK3 Razz I've done some Dragon Age Stuff. I spent the past 2 hours writing the dialogue. It's Pretty diverse, and has several variables that affect the way the Druid responds to you. (eg: Insult him, and he'll dislike you, saying harsher things.)

Development Blog 118500318-3
^NPC and PC^

Development Blog 118500408-3

Currently he...
by Matthew - Comments: 8 - Views: 377

Realm of Magyk Development Diary #1

With out further adue I present to you, The Knight.
Templar Model
The knight, done by CID from filefront is currently our only...
by Matthew - Comments: 3 - Views: 454

I'll Put Up Some Screenies, But Currently The Village Has The Layout Of A Zulu Village, And The Buildings Are Huts...
by Matthew - Comments: 4 - Views: 321

A Diary Of What I'm Doing
Okay, This Is Just A News Thread You Can Subscribe To On The Wooden House, It'll Be The Same As The Forum, Just I Won't Read Comments Here.

Blog - December 27
@11:48 AM : Found The Cursor, Changing To A Sword...
@11:30 AM : Changing Sword Selection Icon...
@ 11:17 AM : Changing The UI And Menus...

Okay, I'm Starting On A Door, I've Got A Texture For It, It'll Open Upwards.

by Matthew - Comments: 1 - Views: 360

RSS Here To Get Info On My Progress With The UI.
Okay, So Far I've:

- Changed The Splash Screen
- Changed The Cursor
- Changed The Console
- Changed The Main Menu (Alot)
- Changed The Weapon Icon For A Lightsaber To A Sword.

Okay, Here's Some Screenies (I Need To Change The Text's Colour)

Lightsaber Icon Change:
Development Blog 108705267-4

by Matthew - Comments: 0 - Views: 320

The Development Blog For The End Of December 2010.
So far this month, we've done the following:

1. Choose an Engine

We've decided to try out some mapping using the Quake 3 engine (id Tech 3). It's a 1st person shooter engine and we're planning to turn it into our medieval/ancient/fantasy world.


2. Make a first map

A simple test map has been done. You can see a screenshot here, or see...
by Matthew - Comments: 0 - Views: 337
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